Devlog
We got bugs, we're getting attached and we're looking for somebody!
Josip Pejčinović's profile picture
Josip Pejčinović
Sun Oct 13 2024

Hello and welcome to this months devlog.

Tough to crack bugs.

A big chunk of past month was spent fixing mission-critical weapon bugs related to shooting and reloading weapons that caused game crashes. While tedious and draining @Encodic did manage to squish them, allowing us to proceed forward with developing other important features that need to be worked on before we can start play-testing the game.

Weapon attachment/modification system

@Encodic began working on the weapon attachment system. The dev team had a meeting regarding how the system will function internally (meaning how it will be coded) and we're setting the system itself to be rather flexible and allow a great deal of creativity in terms of what can be done.

The system includes visible attachments, such as bayonets, as well as invisible weapon modifications such as the trigger, barrel and firing mechanism.


That's it for this devlog. Please give lots of love and support to @Encodic as he is currently going through a bit of a rough time and could use some TLC. Stay tuned for more updates :)